package cc.unitmesh.agent.artifact /** * iOS implementation of ArtifactBundlePacker * * Note: Full ZIP support on iOS requires platform-specific libraries. * This is a stub implementation that provides basic functionality. * For production use, integrate with iOS ZIP libraries or use NSFileManager. */ actual class ArtifactBundlePacker { actual suspend fun pack(bundle: ArtifactBundle, outputPath: String): PackResult { // iOS ZIP operations would require platform-specific implementation // using NSFileManager, libz, or third-party libraries return PackResult.Error("ZIP packing not implemented for iOS platform. Use platform-specific ZIP libraries.") } actual suspend fun unpack(inputPath: String): UnpackResult { // iOS ZIP operations would require platform-specific implementation return UnpackResult.Error("ZIP unpacking not implemented for iOS platform. Use platform-specific ZIP libraries.") } actual suspend fun extractToDirectory(inputPath: String, outputDir: String): PackResult { // iOS directory extraction would require platform-specific implementation return PackResult.Error("Directory extraction not implemented for iOS platform. Use platform-specific ZIP libraries.") } } /** * iOS-specific utilities for bundle operations * These would typically integrate with iOS file system APIs */ object IosBundleUtils { /** * Create a bundle from in-memory files */ fun createInMemoryBundle(files: Map): ArtifactBundle? { return ArtifactBundleUtils.reconstructBundle(files) } /** * Serialize bundle to JSON for iOS storage */ fun bundleToJson(bundle: ArtifactBundle): String { return ArtifactBundleUtils.serializeBundle(bundle) } /** * Deserialize bundle from JSON */ fun bundleFromJson(json: String): ArtifactBundle { return ArtifactBundleUtils.deserializeBundle(json) } }