/* ┌──────────────────────────────────────────────────────────────────┐ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │ │ Copyright (c) 2025 Ivan Murzak │ │ Licensed under the Apache License, Version 2.0. │ │ See the LICENSE file in the project root for more information. │ └──────────────────────────────────────────────────────────────────┘ */ #nullable enable using System.Collections; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; namespace com.IvanMurzak.Unity.MCP.Editor.Tests.JsonConverter { using com.IvanMurzak.Unity.MCP.Editor.Tests; public class RectConverterTests : BaseTest { #region Rect [UnityTest] public IEnumerator Rect_Zero() { TestUtils.ValidateType(Rect.zero); yield return null; } [UnityTest] public IEnumerator Rect_Standard() { TestUtils.ValidateType(new Rect(10, 20, 100, 200)); yield return null; } [UnityTest] public IEnumerator Rect_NegativeValues() { TestUtils.ValidateType(new Rect(-10, -20, -100, -200)); yield return null; } [UnityTest] public IEnumerator Rect_LargeValues() { TestUtils.ValidateType(new Rect(float.MaxValue / 4, float.MinValue / 4, float.MaxValue / 2, float.MaxValue / 2)); yield return null; } [UnityTest] public IEnumerator Rect_PositiveInfinity() { TestUtils.ValidateType(new Rect(float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity, float.PositiveInfinity)); yield return null; } [UnityTest] public IEnumerator Rect_NegativeInfinity() { TestUtils.ValidateType(new Rect(float.NegativeInfinity, float.NegativeInfinity, float.NegativeInfinity, float.NegativeInfinity)); yield return null; } [UnityTest] public IEnumerator Rect_NaN() { TestUtils.ValidateType(new Rect(float.NaN, float.NaN, float.NaN, float.NaN)); yield return null; } [UnityTest] public IEnumerator Rect_MixedValues() { TestUtils.ValidateType(new Rect(float.PositiveInfinity, float.NaN, 100, 200)); yield return null; } #endregion #region RectInt [UnityTest] public IEnumerator RectInt_Zero() { TestUtils.ValidateType(new RectInt(0, 0, 0, 0)); yield return null; } [UnityTest] public IEnumerator RectInt_Standard() { TestUtils.ValidateType(new RectInt(10, 20, 100, 200)); yield return null; } [UnityTest] public IEnumerator RectInt_NegativeValues() { TestUtils.ValidateType(new RectInt(-10, -20, -100, -200)); yield return null; } [UnityTest] public IEnumerator RectInt_LargeValues() { TestUtils.ValidateType(new RectInt(int.MaxValue / 4, int.MinValue / 4, int.MaxValue / 2, int.MaxValue / 2)); yield return null; } #endregion } }