using System.Collections.Generic; using UnityEngine; namespace com.IvanMurzak.Unity.MCP.TestFiles { public class DataFieldPopulationTestScript : MonoBehaviour { public Sprite spriteField; public Material materialField; public GameObject gameObjectField; public Texture2D textureField; public ScriptableObject scriptableObjectField; public GameObject prefabField; public Material[] materialArray; public GameObject[] gameObjectArray; public List materialList; public List gameObjectList; public int intField; public string stringField; } }