/* ┌──────────────────────────────────────────────────────────────────┐ │ Author: Ivan Murzak (https://github.com/IvanMurzak) │ │ Repository: GitHub (https://github.com/IvanMurzak/Unity-MCP) │ │ Copyright (c) 2025 Ivan Murzak │ │ Licensed under the Apache License, Version 2.0. │ │ See the LICENSE file in the project root for more information. │ └──────────────────────────────────────────────────────────────────┘ */ #nullable enable using System; using System.Threading.Tasks; namespace com.IvanMurzak.Unity.MCP { public interface ILogStorage : IDisposable { Task AppendAsync(params LogEntry[] entries); void Append(params LogEntry[] entries); Task FlushAsync(); void Flush(); Task QueryAsync( int maxEntries = 100, UnityEngine.LogType? logTypeFilter = null, bool includeStackTrace = false, int lastMinutes = 0); LogEntry[] Query( int maxEntries = 100, UnityEngine.LogType? logTypeFilter = null, bool includeStackTrace = false, int lastMinutes = 0); void Clear(); } }